Mattan Häggström - Cinematic Director

Expertise in team leadership, storyboard art, camera language, camera animation/layout and edit. 

Skillset: 

- Cinematic Director
- Expert storyboard and animatic artist
- Motion capture director & planner
- DoP, camera layout & animation
- Editor
- 100% relying on trained skill, using my own brain and hands (i.e AI free).


Background: Born with dreams of becoming a comic artist but got shanghaied into game development at Amuze working as a concept artist - later animator, character and storyboard artist. Here I also animated my first cameras on the game Headhunter Redemption.
in 2003 I was hired as a Concept artist at DICE where it naturally fell onto me to also draw lots of storyboards for a diverse range of titles and trailers. 

From Battlefield 3 (where I operated the live camera on set and then animated/edited the interrogation scene cameras) and onwards I had basically one foot in cinematics up until when the Mirrors Edge Catalyst development started where I went full cinematics guy. 
Then I never turned back. 


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List of games I have worked on in some capacity:
Headhunter, Headhunter Redemption, Battlefield 2, Battlefield Bad Company, Battlefield Vietnam, Mirrors Edge, Battlefield Bad Company 2, Battlefield 3, Battlefield 4, Mirrors Edge Catalyst, Battlefield 1, Star Wars Battlefront, Battlefield V, Horizon Forbidden West, Alan Wake 2, Lords of the Fallen II, Upcoming Game 1, 2, and 3. 

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